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hw/gaming: add pipewire low latency settings from nix-gaming
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@ -48,6 +48,85 @@
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extraArgs = lib.mkDefault ["-M" "409600,307200" "-S" "409600,307200"];
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};
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pipewire = let
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rate = 48000;
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quantum = 64;
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qr = "${toString quantum}/${toString rate}";
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in {
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# Make sure PipeWire is enabled.
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enable = true;
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# Write extra config.
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extraConfig.pipewire = {
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"99-lowlatency" = {
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context = {
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properties.default.clock.min-quantum = quantum;
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modules = [
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{
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name = "libpipewire-module-rtkit";
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flags = ["ifexists" "nofail"];
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args = {
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nice.level = -15;
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rt = {
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prio = 88;
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time.soft = 200000;
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time.hard = 200000;
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};
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};
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}
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{
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name = "libpipewire-module-protocol-pulse";
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args = {
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server.address = ["unix:native"];
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pulse.min = {
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req = qr;
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quantum = qr;
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frag = qr;
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};
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};
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}
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];
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stream.properties = {
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node.latency = qr;
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resample.quality = 1;
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};
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};
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};
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};
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# Ensure WirePlumber is enabled explicitly (defaults to true while PW is enabled)
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# + write extra config to ship low latency rules for alsa.
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wireplumber = {
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enable = true;
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configPackages = let
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# Generate "matches" section of the rules
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matches = lib.generators.toLua {
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multiline = false; # Looks better while inline
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indent = false;
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} [[["node.name" "matches" "alsa_output.*"]]]; # Nested lists are to produce `{{{ }}}` in the output.
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# Generate "apply_properties" section of the rules.
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apply_properties = lib.generators.toLua {} {
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"audio.format" = "S32LE";
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"audio.rate" = rate * 2;
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"api.alsa.period-size" = 2;
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};
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in [
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(pkgs.writeTextDir "share/lowlatency.lua.d/99-alsa-lowlatency.lua" ''
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-- Generated by nix-gaming
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alsa_monitor.rules = {
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{
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matches = ${matches};
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apply_properties = ${apply_properties};
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}
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}
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'')
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];
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};
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};
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udev.extraRules = ''
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# Significantly improved I/O performance
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## SSD
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