mirror of
https://github.com/alyraffauf/nixcfg.git
synced 2024-11-27 00:11:55 -05:00
Aly Raffauf
bf4e27048b
* flake: add jovian input * hosts/pacifidlog: add initial output and config * pacifidlog: set jovian desktopSession to gamescope-wayland * pacifidlog: use latest kernel * github: add pacifidlog build * pacifidlog: disable jovian * pacifidlog: remove swapfile * create pacifidlog hardware config * pacifidlog: enable jovian * secrets: add pacifidlog * pacifidlog: add monitor settings * pacifidlog/hyprland: map touch to screen transformation * pacifidlog: set desktopSession to hyprland * pacifidlog: fixup hyprland input settings * secrets: add aly@pacifidlog and rekey * pacifidlog: use lanzaboote * pacifidog: disable steam desktop due to conficts with jovian * pacifidlog: transform touch device in hyprland * pacifidlog: enable tabletmode * reformat * pacifidlog: add legion module * pacifidlog: set consoleMode to max * pacifidlog: enable amdgpu in initrd * lenovo/legion/go: disable legion module due to build failure * accidentally changed petalburg :\ * pacifidlog: try consoleMode 1 * pacifidlog: add hdd-decky * pacifidlog: disable missing plugins * pacifidlog: run decky loader as root * decky-loader: add python * pacifidlog: clean up dekcy oader * pacifidlog: set jovian has.amd.gpu = true * legion go: add acpi_call * add nix-gaming and jovian-nixos substituters * pacifidlog: add hdd adjustor * legion go: disable ppd * pacifidlog: add hdd-ui * pacifidlog: test systemd hhd-ui * pacifidlog: add README * cleanup before merge * create pkgs/ * adjustor,hhd-ui: update to latest versions
29 lines
649 B
Nix
29 lines
649 B
Nix
{
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config,
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lib,
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pkgs,
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...
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}: {
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config =
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lib.mkIf (
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config.ar.apps.steam.enable
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|| config.ar.desktop.steam.enable
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) {
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hardware.steam-hardware.enable = true;
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programs = {
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gamescope.enable = config.ar.desktop.steam.enable;
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steam = {
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enable = true;
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dedicatedServer.openFirewall = true;
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extest.enable = true;
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extraCompatPackages = with pkgs; [proton-ge-bin];
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gamescopeSession.enable = config.ar.desktop.steam.enable;
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localNetworkGameTransfers.openFirewall = true;
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remotePlay.openFirewall = true;
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};
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};
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};
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}
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